Pointer

Learning Object — Asset
Rate Pointer

Asset: Pointer

Red cone with shadow pointer that marks your space on game page.

Student Application

Learn why we work and why we spend.


Learning Objectives

  1. Students will know how people earn money. People earn money by working at jobs.
  2. Students will understand the difference between producers and consumers.
    1. Producers are those people who make or grow goods to sell, or those people who sell services. Goods include computers, automobiles, food...

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Supporting Activities

  1. To spend or not to spend: Prepare three pictures of items the students may wish to purchase: one should cost $150 (a 13" television); one should cost $2500 (a trip to Hawaii); and one should represent an unplanned expense (a $90 automobile tire). The unplanned expense should remain hidden from the class. Tell the students that they each have...

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